Back to Abilities

Ability

Water

Water (atk_water_standard) in Labyrinth RPG: Magic Water ability (Water/Water, base power 0.77, accuracy 0.9, CTB 100, MP 0, Stamina 0).

genericmagicwaterwaterwater
ID atk_water_standardCTB 100MP 0Stam 0

Overview

Schoolwater
Familymagic
Subgroupgeneric
Damage Typewater
Elementwater
Intent IDIT_attack_mag_water

Combat Numbers

Accuracy0.9
Base Power0.77
CTB Cost100
MP Cost0
Stamina Cost0
Cooldown0
Charges0
Crit AllowedYes
Crit Chance0.08
Crit Multiplier1.5
To HitYes

Lane Profile

Pierce0%
Slash0%
Blunt0%
Ranged0%
Light0%
Dark0%
Earth0%
Water1%
Fire0%
Wind0%

Tags and Symbol

TagsNone
Symbol IDGEN_water_standard
Symbol Tierstandard
Animation KeyAttack01
Sound Keywater_jet.wav
VFX Keyvfx_water_jet_poc

Progression and Riders

No sourced values for this section yet.

Resource Model and Stat Bias

No sourced values for this section yet.

Stat Bias

Int4
Wis3
Dex2
Lck1