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Ability
Guard
Guard (bf_defense_up_standard) in Labyrinth RPG: Magic Earth ability (Earth/Earth, base power 0, accuracy , CTB 100, MP 0, Stamina 0).
genericmagicearthearthearth
Overview
Schoolearth
Familymagic
Subgroupgeneric
Damage Typeearth
Elementearth
Intent IDIT_apply_defense_up
Combat Numbers
Base Power0
CTB Cost100
MP Cost0
Stamina Cost0
Cooldown0
Charges0
Crit AllowedNo
To HitNo
Lane Profile
| Pierce | 0% |
|---|---|
| Slash | 0% |
| Blunt | 0% |
| Ranged | 0% |
| Light | 0% |
| Dark | 0% |
| Earth | 0% |
| Water | 0% |
| Fire | 0% |
| Wind | 0% |
Tags and Symbol
TagsNone
Symbol IDGEN_defense_up_standard
Symbol Tierstandard
Animation KeyDefend
Sound Keyblock.wav
VFX Keyvfx_bulwark_poc
Progression and Riders
Rider
Base Pct15
Duration Turns2
TypeSELF_DEF_UP_PCT
Resource Model and Stat Bias
No sourced values for this section yet.
Stat Bias
End4
Str3
Wis2
Dex1