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Ability

Guard

Guard (bf_defense_up_standard) in Labyrinth RPG: Magic Earth ability (Earth/Earth, base power 0, accuracy , CTB 100, MP 0, Stamina 0).

genericmagicearthearthearth
ID bf_defense_up_standardCTB 100MP 0Stam 0

Overview

Schoolearth
Familymagic
Subgroupgeneric
Damage Typeearth
Elementearth
Intent IDIT_apply_defense_up

Combat Numbers

Base Power0
CTB Cost100
MP Cost0
Stamina Cost0
Cooldown0
Charges0
Crit AllowedNo
To HitNo

Lane Profile

Pierce0%
Slash0%
Blunt0%
Ranged0%
Light0%
Dark0%
Earth0%
Water0%
Fire0%
Wind0%

Tags and Symbol

TagsNone
Symbol IDGEN_defense_up_standard
Symbol Tierstandard
Animation KeyDefend
Sound Keyblock.wav
VFX Keyvfx_bulwark_poc

Progression and Riders

Rider

Base Pct15
Duration Turns2
TypeSELF_DEF_UP_PCT

Resource Model and Stat Bias

No sourced values for this section yet.

Stat Bias

End4
Str3
Wis2
Dex1