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Ability

Curse Mark

Curse Mark (curse_mark) in Labyrinth RPG: Magic Dark ability (/Dark, base power 0, accuracy 1, CTB 90, MP 8, Stamina 0).

mainmagicdarkdark
ID curse_markCTB 90MP 8Stam 0

Overview

Schooldark
Familymagic
Subgroupdark_setup
Elementdark
Intent IDIT_apply_mark

Combat Numbers

Accuracy1
Base Power0
CTB Cost90
MP Cost8
Stamina Cost0
Cooldown0
Charges0
Crit AllowedNo
To HitNo

Lane Profile

Pierce0%
Slash0%
Blunt0%
Ranged0%
Light0%
Dark0%
Earth0%
Water0%
Fire0%
Wind0%

Tags and Symbol

Tagsspell, dark, mark
Symbol IDcurse_mark
Symbol Tiertier_4_very_hard
Animation Keyanim_none
Sound Keycurse_mark.wav
VFX Keyvfx_curse_mark_poc

Progression and Riders

Per Level

Power Pct0

Rider

Base Pct25
Duration Turns2
Duration Turns Step Every3
Per Milestone Pct5
TypeMARK_AMPLIFY_NEXT_HIT_PCT

Resource Model and Stat Bias

Mp

Pct Of Max0.02
Flat Per Milestone1

Stat Bias

End2
Int4
Lck2
Wis2