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Ability
Heal
Heal (heal) in Labyrinth RPG: Magic Light ability (/Light, base power 0.96, accuracy , CTB 96, MP 8, Stamina 0).
mainmagiclightlight
Overview
Schoollight
Familymagic
Subgrouplight_heal
Elementlight
Intent IDIT_heal_single
Combat Numbers
Base Power0.96
CTB Cost96
MP Cost8
Stamina Cost0
Cooldown0
Charges0
Crit AllowedYes
Crit Chance0
Crit Multiplier1
To HitNo
Lane Profile
| Pierce | 0% |
|---|---|
| Slash | 0% |
| Blunt | 0% |
| Ranged | 0% |
| Light | 0% |
| Dark | 0% |
| Earth | 0% |
| Water | 0% |
| Fire | 0% |
| Wind | 0% |
Tags and Symbol
Tagsspell, heal, light
Symbol IDlight_caret
Symbol Tiertier_3_hard_shapes
Animation Keyanim_none
Sound Keyheal.wav
VFX Keyvfx_heal_poc
Progression and Riders
Per Level
Heal Pct0.6
Rider
Base Pct25
Duration Turns10
Duration Turns Step Every3
Per Milestone Pct1.5
TypeOVERHEAL_TO_SHIELD_PCT
Resource Model and Stat Bias
Mp
Pct Of Max0.01
Flat Per Milestone1
Stat Bias
Agi2
End2
Lck2
Wis4