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Ability

Heal

Heal (heal) in Labyrinth RPG: Magic Light ability (/Light, base power 0.96, accuracy , CTB 96, MP 8, Stamina 0).

mainmagiclightlight
ID healCTB 96MP 8Stam 0

Overview

Schoollight
Familymagic
Subgrouplight_heal
Elementlight
Intent IDIT_heal_single

Combat Numbers

Base Power0.96
CTB Cost96
MP Cost8
Stamina Cost0
Cooldown0
Charges0
Crit AllowedYes
Crit Chance0
Crit Multiplier1
To HitNo

Lane Profile

Pierce0%
Slash0%
Blunt0%
Ranged0%
Light0%
Dark0%
Earth0%
Water0%
Fire0%
Wind0%

Tags and Symbol

Tagsspell, heal, light
Symbol IDlight_caret
Symbol Tiertier_3_hard_shapes
Animation Keyanim_none
Sound Keyheal.wav
VFX Keyvfx_heal_poc

Progression and Riders

Per Level

Heal Pct0.6

Rider

Base Pct25
Duration Turns10
Duration Turns Step Every3
Per Milestone Pct1.5
TypeOVERHEAL_TO_SHIELD_PCT

Resource Model and Stat Bias

Mp

Pct Of Max0.01
Flat Per Milestone1

Stat Bias

Agi2
End2
Lck2
Wis4