Back to Abilities
Ability
Punch
Punch (punch) in Labyrinth RPG: Neutral Neutral ability (Blunt/Physical, base power 0.64, accuracy 0.95, CTB 92, MP 0, Stamina 4).
mainneutralneutralphysicalblunt
Overview
Schoolneutral
Familyneutral
Subgroupunarmed
Damage Typeblunt
Elementphysical
Intent IDIT_attack_phys_blunt
Combat Numbers
Accuracy0.95
Base Power0.64
Variance %0.05
CTB Cost92
MP Cost0
Stamina Cost4
Cooldown0
Charges0
Crit AllowedYes
Crit Chance0.08
Crit Multiplier1.5
To HitYes
Lane Profile
| Pierce | 0% |
|---|---|
| Slash | 0% |
| Blunt | 100% |
| Ranged | 0% |
| Light | 0% |
| Dark | 0% |
| Earth | 0% |
| Water | 0% |
| Fire | 0% |
| Wind | 0% |
Tags and Symbol
Tagsunarmed, physical, fast
Symbol IDpunch
Symbol Tiertier_2_easy_medium
Animation Keyanim_none
Sound Keypunch.wav
VFX Keyvfx_none
Progression and Riders
Per Level
Power Pct0.5
Rider
Base Pct6
Per Milestone Pct1.5
TypeSTAGGER_CHANCE_PCT
Resource Model and Stat Bias
No sourced values for this section yet.
Stat Bias
Agi3
Dex1
End2
Str4