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Ability

Punch

Punch (punch) in Labyrinth RPG: Neutral Neutral ability (Blunt/Physical, base power 0.64, accuracy 0.95, CTB 92, MP 0, Stamina 4).

mainneutralneutralphysicalblunt
ID punchCTB 92MP 0Stam 4

Overview

Schoolneutral
Familyneutral
Subgroupunarmed
Damage Typeblunt
Elementphysical
Intent IDIT_attack_phys_blunt

Combat Numbers

Accuracy0.95
Base Power0.64
Variance %0.05
CTB Cost92
MP Cost0
Stamina Cost4
Cooldown0
Charges0
Crit AllowedYes
Crit Chance0.08
Crit Multiplier1.5
To HitYes

Lane Profile

Pierce0%
Slash0%
Blunt100%
Ranged0%
Light0%
Dark0%
Earth0%
Water0%
Fire0%
Wind0%

Tags and Symbol

Tagsunarmed, physical, fast
Symbol IDpunch
Symbol Tiertier_2_easy_medium
Animation Keyanim_none
Sound Keypunch.wav
VFX Keyvfx_none

Progression and Riders

Per Level

Power Pct0.5

Rider

Base Pct6
Per Milestone Pct1.5
TypeSTAGGER_CHANCE_PCT

Resource Model and Stat Bias

No sourced values for this section yet.

Stat Bias

Agi3
Dex1
End2
Str4