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Building

Village Center

Village Center (camp_core) in Labyrinth RPG: Core village building staffed by SENESCHAL for rest, stash, tempo, durability.

coreSENESCHAL
ID camp_corePurpose 4Unlock tiers 6

Overview

Groupcore
Required RoleSENESCHAL
Purposerest, stash, tempo, durability
Decor IDvillage_center
Asset Pathres://assets/Hex/buildings_decor/village_center_common.png

Placement Cost

Gold0
Shards0

Rarity Unlocks

Uncommon

Gold200
Shards5

Rare

Gold800
Shards18

Epic

Gold2800
Shards63

Ancient

Gold8400
Shards189

Legendary

Gold21000
Shards473

Mythic

Gold42000
Shards945

Base Effect

Common

Effect Typedouble_shards_chance_pct
Base1
Unitspercent
NotesIf staffed: when shards are awarded (chest/elite/boss/etc.), roll once; on success, double shard amount.

RTS Values

Pop Cap Add5
Food Cap Add5
Market Slots Add4
Market Slots Use0

Asset Variants

Common

Pathres://assets/Hex/buildings_decor/village_center_common.png

Anchor Offset

X-6
Y-42

Uncommon

Pathres://assets/Hex/buildings_decor/village_center_uncommon.png

Anchor Offset

X20
Y-50

Rare

Pathres://assets/Hex/buildings_decor/village_center_rare.png

Anchor Offset

X12
Y-94

Epic

Pathres://assets/Hex/buildings_decor/village_center_epic.png

Anchor Offset

X2
Y-82

Ancient

Pathres://assets/Hex/buildings_decor/village_center_ancient.png

Anchor Offset

X2
Y-54

Legendary

Pathres://assets/Hex/buildings_decor/village_center_legendary.png

Anchor Offset

X6
Y-108

Mythic

Pathres://assets/Hex/buildings_decor/village_center_mythic.png

Anchor Offset

X4
Y-92