Back to Buildings
Building
Village Center
Village Center (camp_core) in Labyrinth RPG: Core village building staffed by SENESCHAL for rest, stash, tempo, durability.
coreSENESCHAL
Overview
Groupcore
Required RoleSENESCHAL
Purposerest, stash, tempo, durability
Decor IDvillage_center
Asset Pathres://assets/Hex/buildings_decor/village_center_common.png
Placement Cost
| Gold | 0 |
|---|---|
| Shards | 0 |
Rarity Unlocks
Uncommon
Gold200
Shards5
Rare
Gold800
Shards18
Epic
Gold2800
Shards63
Ancient
Gold8400
Shards189
Legendary
Gold21000
Shards473
Mythic
Gold42000
Shards945
Base Effect
Common
Effect Typedouble_shards_chance_pct
Base1
Unitspercent
NotesIf staffed: when shards are awarded (chest/elite/boss/etc.), roll once; on success, double shard amount.
RTS Values
| Pop Cap Add | 5 |
|---|---|
| Food Cap Add | 5 |
| Market Slots Add | 4 |
| Market Slots Use | 0 |
Asset Variants
Common
Pathres://assets/Hex/buildings_decor/village_center_common.png
Anchor Offset
X-6
Y-42
Uncommon
Pathres://assets/Hex/buildings_decor/village_center_uncommon.png
Anchor Offset
X20
Y-50
Rare
Pathres://assets/Hex/buildings_decor/village_center_rare.png
Anchor Offset
X12
Y-94
Epic
Pathres://assets/Hex/buildings_decor/village_center_epic.png
Anchor Offset
X2
Y-82
Ancient
Pathres://assets/Hex/buildings_decor/village_center_ancient.png
Anchor Offset
X2
Y-54
Legendary
Pathres://assets/Hex/buildings_decor/village_center_legendary.png
Anchor Offset
X6
Y-108
Mythic
Pathres://assets/Hex/buildings_decor/village_center_mythic.png
Anchor Offset
X4
Y-92